Description
GRAV is a sand box experience where you explore a host of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to exist versus other players in a hostile environment.
We here at BitMonster has been working on GRAV for about 5 months and feel that getting the community involved earlier is vital to a great game. We plan to launch GRAV as Early Access and work closely with the community on how we evolve and move GRAV forward!
Features:
- Endless Worlds – The planets of GRAV are procedurally generated from composite parts. This allows for a near infinite combination of biomes, alien sites, and dungeons.
- Gorgeous Visuals – Genre re-defining visuals allow you to experience fear, excitement, and trepidation in a way never seen before.
- Frenzied Combat – Compared to the zen-like calm of harvesting resources, combat is a rough ride which you can only hope to survive. Both Melee and Shooting are the tools of death in GRAV.
- Player vs Player – Create alliances with other players, brutally kill them and take their belongings, or run from it all! It’s up to you how you interact with your fellow players.
- Play With Friends – GRAV is all about enjoying the experience with your friends. GRAV is client-server based so put up a server or join an official one!
- Powerful Base Construction – Supporting a modular contextual room based construction system allows for building bases quickly. GRAV’s building system can be used for creating a whole city, a quick base to fight off enemy players, or building an outpost deep in a dungeon to defend against the aggressive hordes.
- Extensive Crafting – Anything you can harvest or kill has a chance to drop Crafting Materials. Building everything from the armor you wear, weapons you kill with, to the actual bases themselves comes from crafting.
- Dynamic Environmental Events – GRAV employs a procedural system to create world events for players. A night could consist of blossoming night flowers, meteors raining down from the heavens, or even a horde of very furious alien wildlife trying to kill you and anything you have ever made.
- Procedurally Generated Dungeons – The planets of GRAV are full of dungeons that are created specifically for that planet. Full of rare resources, dangerous foes, and environmental obstacles that provide a high-risk high-reward play area.
- Hostile Environments – Alien planets have a combination of semi safe areas and just plain you-are-probably-going to die locations! The planets of GRAV are places where you must do whatever it takes to survive.
Minimum Requirements
| OS | 7 64-bit |
| Processor | Intel Core 2 Duo 2 GHz or Equivalent CPU |
| Memory | 8 GB RAM |
| Graphics | GeForce GTX 560 or Radeon HD 7790 or Equivalent card |
| DirectX | Version 9.0c |
| Storage | 5 GB available space |
| Additional Notes | The game is EARLY ACCESS and likes Memory. 4 GB will not work well for larger planets |
Recommended Requirements
| OS | 7 64-bit |
| Processor | Intel i5 2.5 GHz or Equivalent CPU |
| Memory | 8 GB RAM |
| Graphics | GeForce GTX 760 or Radeon HD 7950 / R9 280 or Equivalent card |
| DirectX | Version 9.0c |
| Storage | 5 GB available space |
| Additional Notes | If you are planning to run a server and a client on the same machine we recommend 12-16 gigs of ram. |











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