Description
- Raytracing improvements including bounce light, refraction, water, bump maps, and visible sun in Puppy Ray
- New adjustable gradient tool and contour gradients
- Numeric entry throughout the program
- Callouts and vector objects
- Improved image scaling and crop tool
- Improved curve and rotoscope tools
- Enhanced timeline and font panel
- Improved media browser: Delete media, and save particle media
- The color picker from Particle 9 has been added and remembers settings
- GUI color settings and new system rendering options
- New Filters, including water drops, bilateral, Julia set, normal map, water caustics, water ripples, Worley noise, shape bombing, and fracture
- All new programming API, and more
Minimum Requirements
| OS | Windows 7, 8 or 10 (64-bit Windows, is recommended even though this is a 32-bit program). |
| Processor | 1.0 GHz or better that supports SSE2 |
| Memory | 3 GB RAM |
| Graphics | Your GPU (if you want to use it in Puppy Ray or other tools that use the GPU), and who doesn’t?) needs to support Shader level 6. |
| Storage | 1 GB available space |
Recommended Requirements
| OS | Windows 7, 8 or 10 (64-bit Windows, is recommended even though this is a 32-bit program). |
| Processor | Quad core or higher will help |
| Memory | 8 GB RAM |
| Graphics | Your GPU (if you want to use it in Puppy Ray or other tools that use the GPU), and who doesn’t?) needs to support Shader level 6. |
| Storage | 1 GB available space |











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